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Programming


Why Use SDL - Why your next project should use SDL (Simple DirectMedia Layer).

Fast Event Processing in SDL - Using threads to speed up the SDL event loop.
        Part 1: SDL Event Processing
        Part 2: Fast Event Library Documentation

NET2 - A fast threaded event based networking library for SDL.
        Part1: Introduction
        Part2: Examples
        Part3: Documentation
        Part4: Sets

PolyFonts - A fast, easy to use, text library for SDL.

Generating Random Fractal Terrain - All you need to start generating fractal terrain.

Doing It Fast - Fixed point arithmetic, loop unrolling, fast 3D transforms


Copyright © 2004 Robert C. Pendleton. All rights reserved.