Thanks Bob. And here are two programming courses that might be of
interest to your SIG.
GAME 1024 Advanced Game Programming (42.0 hours/$459.00)
This course focuses on optimizing both the games you create and the
process by which you create them. Therefore, it covers areas such as performance
tuning, debugging, designing for test, software architecture design, AI for
game play, optimization with Assembler code, object oriented practices for game
play, asset management and coding best practices. It also covers areas like
cross-platform porting and multi-lingual localization techniques. Required
Textbook (Available at the ACC Bookstore): tbd Prerequisites: Video game
Programming, C/C++ Programming Experience or consent of instructor.
13 86573 Jun 7 - Aug 23 6:00pm - 9:30p Th HBC 209.0 OH
Shin, Kain I
ITSE 1007 C++ Programming for Game Programmers (48.0 hours/$535.00)
Instruction and practice in the use of language features that support
an object-oriented approach to writing large and complex applications and
systems. Emphasizes syntax and constructs of C++. Upon completion the student
will be able to write a complete application in C++. Prerequisites: Programming
experience.
9 87205 Jun 9 - Aug 25 9:00am - 1:00p S
HBC 206.0 OH Pendleton, Robert
Regards,
Bob McGoldrick, PMP
Coordinator
High Technology Institute
Austin
Community College
5930 Middle
Fiskville Rd.
Austin,
TX 78752
(512) 223-7662
(512) 223-7030 (Fax)
rmcgoldr@austincc.edu
www.austincc.edu/techcert
-----Original Message-----
From: atxgpsig-bounce@freelists.org [mailto:atxgpsig-bounce@freelists.org] On
Behalf Of Bob Pendleton
Sent: Tuesday, May 08, 2007 8:20 AM
To: atxgpsig@freelists.org
Subject: [atxgpsig] Re: Meeting in 1 Week!
On Sat, 2007-05-05 at 08:11 -0500, Chris Nystrom wrote:
> Meeting in 1 Week!
>
> http://gamedev.meetup.com/157/calendar/5669943/
The last meeting was great. We had presentations by three people:
Adrian Croom (croomer at hotmail.com) demoed some of his music. Adrian
is studying to become a composer and has created some great music
designed for use in games. I think it is safe to say that his music
wowed everyone.
Larry Nickers showed off his work on the Second Life viewer. He is
adding anaglyph 3d. This lets you see true *pop in your face* 3D using
a
cheap pair of colored glasses.
Chris Nystrom demoed pacman played of the network using his network
gaming API. His application browser and server system makes it very
easy
to create networked applications.
I hope to see more demos at every meeting. You don't need permission to
demo, just bring you demo and be prepared to answer questions.
Bob Pendleton
>
--
+--------------------------------------+
+ Bob Pendleton: writer and
programmer +
+ email: Bob@Pendleton.com +
+ web: www.GameProgrammer.com +
+ www.Wise2Food.com +
+ nutrient info on 7,000+ common foods +
+--------------------------------------+
---------------------
To unsubscribe go to http://gameprogrammer.com/atxgpsiglist.html