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[atxgpsig] ACC Programming Courses



We’re looking for programming students this spring. If you are interested, or know someone who may be interested, please contact me. Thanks.

 

GAME 1010 Video Game Programming (42.0 hours/$459.00)
This course serves as an introduction for any student in the Video Games Program to the role of the programmer in the development of a game, what games look like from a programmer's viewpoint, and how programmers translate game designs, artistic specifications and production requirements into code. It will include hands-on programming using Java to drive the concepts home. Cross-discipline collaboration, communication and compromise are key concepts in game development.

  1 85386 Jan 24 - May  2    6:00pm - 9:00p W        HBC 215     OH Bell, Evan A
 

GAME 1020 Tools Programming (42.0 hours/$459.00)
Every game development team will write or adapt tools for making the development easier. They could be simple tools for gathering the game program and data and pushing it to the target device, or could be complex tools like level editors. Since bad tools can sometimes be worse than no tools at all, it is important for a well-rounded game programmer to have thought about the role of tools in a game's development. That is the reason this course is a requirement. Topics include: When should you make a tool?; Common tool patterns; Commercial tools and components; Open source tools and components; Making your user's life easier, even if it makes your job harder; The responsibility of maintenance; Pipelines; Cross team tool issues. Prerequisites: Video game Programming, C/C++ Programming Experience or consent of instructor.

 11 85385 Jan 25 - May  3    6:00pm - 9:00p Th       HBC 215        Staff
 

GAME 2021 Console Game Programming (42.0 hours/$449.00)
This course covers the issues associated with developing for a console, focusing on the unique constraints and requirements. Topics for this course include: dev kits and how to use them, how the debugging cycle is different from other platforms, memory limits, user interface differences, and how to maximize use of what's available on the console. Prerequisites: Video game Programming, C/C++ Programming Experience or consent of instructor.

 14 85391 Jan 27 - May  5    1:00pm - 4:00p S        HBC 215     OH Hapgood, Brian P
 

ITSE 1007 C++ Programming for Game Programmers (48.0 hours/$535.00)
Instruction and practice in the use of language features that support an object-oriented approach to writing large and complex applications and systems. Emphasizes syntax and constructs of C++. Upon completion the student will be able to write a complete application in C++. Prerequisites: Programming experience.

 13 85388 Jan 27 - May  5    9:00am -12:30p S        RRH 351     OH Pendleton, Robert

 

 

Regards,

 

Bob McGoldrick, PMP

Coordinator

High Technology Institute

Austin Community College

5930 Middle Fiskville Rd.

Austin, TX 78752

(512) 223-7662

(512) 223-7030 (Fax)

rmcgoldr@austincc.edu

www.austincc.edu/techcert