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[gameprogrammer] Re: RES: FPS Game



If you want to make fps game there is some stuff on www.thegamecreators.com i have the fps creator it is really cool.
Dirso <dirso@e-challengegames.com> wrote:
If anyone has anything like this before, I found the solution here (I didn?t know it even exists)
 
Dirso
_________________
EGE - e-ChallengeGames Game Engine
http://www.e-challengegames.com/ege - Main EGE page
http://blog.e-challengegames.com/ - EGE Development Blog
http://www.ogre3d.org/phpBB2/viewtopic.php?t=37437

De: gameprogrammer-bounce@freelists.org [mailto:gameprogrammer-bounce@freelists.org] Em nome de Dirso
Enviada em: sábado, 26 de janeiro de 2008 11:37
Para: gameprogrammer@freelists.org
Assunto: [gameprogrammer] FPS Game
 
Hi,
 
For a FPS/3rdPS game, what is used to make the game agents/enimies, almost the same question as the MK related I made a few days ago. I would like something generic enough to work in both cases. I thought about they could be simple boxes for collision purposes and animated meshes for the one-one fights. Any ideas? What do you use on your own games?
 
Thanks,
 
Dirso
_________________
EGE - e-ChallengeGames Game Engine
http://www.e-challengegames.com/ege - Main EGE page
http://blog.e-challengegames.com/ - EGE Development Blog
http://www.ogre3d.org/phpBB2/viewtopic.php?t=37437