If anyone has anything like this before, I
found the solution here (I didn’t know it even exists)
http://www.ogre3d.org/phpBB2/viewtopic.php?t=12563&highlight=human+collision
De:
gameprogrammer-bounce@freelists.org
[mailto:gameprogrammer-bounce@freelists.org] Em
nome de Dirso
Enviada em: sábado, 26 de
janeiro de 2008 11:37
Para: gameprogrammer@freelists.org
Assunto: [gameprogrammer] FPS Game
Hi,
For a FPS/3rdPS game, what is used to make the game
agents/enimies, almost the same question as the MK related I made a few days
ago. I would like something generic enough to work in both cases. I thought about
they could be simple boxes for collision purposes and animated meshes for the
one-one fights. Any ideas? What do you use on your own games?
Thanks,