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[gameprogrammer] FPS Game



Hi,

 

For a FPS/3rdPS game, what is used to make the game agents/enimies, almost the same question as the MK related I made a few days ago. I would like something generic enough to work in both cases. I thought about they could be simple boxes for collision purposes and animated meshes for the one-one fights. Any ideas? What do you use on your own games?

 

Thanks,

 

Dirso
_________________
EGE - e-ChallengeGames Game Engine
http://www.e-challengegames.com/ege - Main EGE page
http://blog.e-challengegames.com/ - EGE Development Blog
http://www.ogre3d.org/phpBB2/viewtopic.php?t=37437