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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [gameprogrammer] Re: Netiquette
Sushi, it was answered but you weren't paying attention apparently. You could stand to learn some list etiquette man... #1 If you ask a question, pay enough attention to realize you received answers. People took time out of their day to help you, it's a small thing to noice that they responded to you. #2 If you are starting a new subject, don't post in an unrelated thread, make a new post. Posting new subjects in old threads makes it difficult for people to look back at the conversations later and find information. Some people actually search list archives for answers instead of just posting new questions straight away. #3 Public posts about illegal or questionably legal topics such as warez and cracking are generally frowned upon in all lists, unless the list is geared towards that kind of thing (such as a security list) or it's on topic for this list (such as how to prevent your game from being cracked). Don't get discouraged from making posts, but figured i'd toss these out here as FYI to help you out. On 1/6/08, (R)£$ǖv@M$Ħ ¢(c) $. <theamericansushi@gmail.com> wrote: > I have a question which i had asked a long time ago but failed to receive a > reply.... Well here it is: > > Why would any one use C++ instead of a game engine.... To make a sphere in a > game engine you can just write CreateSphere or somehting like that... But in > C++ we would have to write hundreds of lines of code....???? > > > > > -- > > Reply, > ???£ (R)(((Ŝǖ"v@ˉ˘MśĦ ¢ ???)))(c) > > garbagegames.weebly.com > Garbage Games: Games for the Next-Gen
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