http://GameProgrammer.Com

Programming

GP Mailing List
     Thread Index
     Date Index

ATXGPSIG List
     Thread Index
     Date Index

Google
>

Home

Wise2Food



[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[gameprogrammer] Re: Netiquette


  • To: gameprogrammer@freelists.org
  • Subject: [gameprogrammer] Re: Netiquette
  • From: "Alan Wolfe" <alan.wolfe@gmail.com>
  • Date: Mon, 7 Jan 2008 10:07:57 -0800
  • Delivered-to: list1@pendleton.com
  • Delivered-to: gameprogrammer@freelists.org
  • Dkim-signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=gamma; h=domainkey-signature:received:received:message-id:date:from:to:subject:mime-version:content-type:content-transfer-encoding:content-disposition; bh=DZGuX6Uu2V3WnbQ+bpSslqddEXKkraKdg5YRavCptGQ=; b=imayveMlOHGtlFlSOrfgiilEZG4NhsF7UfJnttMFiCGS32/bAgXmVRwaVCtWdXwhj4lguQYM1K/ruHk+waaLo9S8cCmiCX5ToGzd8GJtwELDJYBHm8Gcx8k9GBOGL4VR0qT0W7HVhIfEODaal3zIH2fb/X/2A1uqwYo8DEQbh2g=
  • Domainkey-signature: a=rsa-sha1; c=nofws; d=gmail.com; s=gamma; h=message-id:date:from:to:subject:mime-version:content-type:content-transfer-encoding:content-disposition; b=EF2XreNY6wvOtpcodGZac8muooCHmWfMzy1eXbsfdJIR0FMZ2pVgYdOmNGphD3dctWU9wSsgMUR36EFdVZ4rTcr/yTVEDKWZNVDMnF770P/aCk0wAuBhwakzPbNEE4cro7Q4AEoXLOwT6miHWmOwP9kp9oxUxDg1b1fw5NFFPYg=
  • List-archive: <http://www.freelists.org/archives/gameprogrammer>
  • List-help: <mailto:ecartis@freelists.org?Subject=help>
  • List-id: gameprogrammer <gameprogrammer.freelists.org>
  • List-owner: <mailto:bob@pendleton.com>
  • List-post: <mailto:gameprogrammer@freelists.org>
  • List-software: Ecartis version 1.0.0
  • List-subscribe: <gameprogrammer-request@freelists.org?Subject=subscribe>
  • List-unsubscribe: <gameprogrammer-request@freelists.org?Subject=unsubscribe>
  • Reply-to: gameprogrammer@freelists.org
  • Sender: gameprogrammer-bounce@freelists.org

Sushi, it was answered but you weren't paying attention apparently.
You could stand to learn some list etiquette man...

#1
If you ask a question, pay enough attention to realize you received
answers.  People took time out of their day to help you, it's a small
thing to noice that they responded to you.

#2
If you are starting a new subject, don't post in an unrelated thread,
make a new post.  Posting new subjects in old threads makes it
difficult for people to look back at the conversations later and find
information.  Some people actually search list archives for answers
instead of just posting new questions straight away.

#3
Public posts about illegal or questionably legal topics such as warez
and cracking are generally frowned upon in all lists, unless the list
is geared towards that kind of thing (such as a security list) or it's
on topic for this list (such as how to prevent your game from being
cracked).

Don't get discouraged from making posts, but figured i'd toss these
out here as FYI to help you out.

On 1/6/08, (R)£$ǖv@M$Ħ ¢(c) $. <theamericansushi@gmail.com> wrote:
> I have a question which i had asked a long time ago but failed to receive a
> reply.... Well here it is:
>
> Why would any one use C++ instead of a game engine.... To make a sphere in a
> game engine you can just write CreateSphere or somehting like that... But in
> C++ we would have to write hundreds  of lines of code....????
>
>
>
>
> --
>
> Reply,
> ???£   (R)(((Ŝǖ"v@ˉ˘MśĦ ¢  ???)))(c)
>
> garbagegames.weebly.com
> Garbage Games: Games for the Next-Gen