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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [gameprogrammer] Re: isometric view in 3D
Hi, maybe you are experimenting the gimbal lock effect, you can use this camera implementation to avoid it [1] Saludos [1] http://www.ogre3d.org/wiki/index.php/Creating_a_simple_first-person_camera_system --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
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