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[gameprogrammer] Re: Fixed Point Library at gameprogrammer.com



Hello!

Thanks for allowing me to use your fixed point code. It's actually
very valuable to me! :-)

I plan on using fixed point for my physics code, so that I have a
little more control of the maths involved so nothing "crazy" happens.
It's also nice if I ever want to make a "record your game" feature, as
fixed point will be the same on all machines, whereas I've heard there
can be differences with floating point operations.

Thanks again!

- Jeremiah Martell
http://inlovewithGod.com

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