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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [gameprogrammer] Re: Since we are on the topic of optomized data structures (:
I would say that the color test would be faster so long as you had a shadow copy of your video memory in system ram. Video ram is really slow to read from, so keeping a copy of the current screen in normal ram would make that alot quicker.
The color test though makes it so you can't do lighting, alpha blending, etc in your game since those things could distort the pure colors that you are searching for, so even if it is faster, it limits your game to have only very basic cheesey effects :P
My 2 cents! (:
On 7/15/07, Yasser Gonzalez Soto <yassergs@ispejv.rimed.cu> wrote:
talkin' about collisions between objects, what is easier Color detecting
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