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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [gameprogrammer] Re: openglHow
hey Yasser after you get GL blend working, using an alpha of 1.0 will be opaque (can't see through it) and 0.0 will be fully transparent (can't see it at all) and 0.5 will be half way between. I think it's possible to set it up in such a way where that's reversed but if i recall correctly thats the default behaviour (: On 4/26/07, Yasser Gonzalez <yassergs@ispejv.rimed.cu> wrote: When I use glColor4f function how I make tranarent shapes??? The alpha parameter must greater than 0 or less???? --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
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