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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [gameprogrammer] Re: average price to pay for graphics/ sprites?
I'm not good at that kind of art either. But I'm relatively adept at math/geometry. That's why I usually use Persistence of Vision ray tracer for most of my graphics. Of course, much depends on what kind of artwork one needs. Lilith >>> On 4/24/2007 at 12:33 PM, "Alan Wolfe" <alan.wolfe@gmail.com> wrote: > Programmer art is notoriously bad. There are some exceptions to the > rule where some programmers are good artists too but from what I've > seen that is pretty rare (: > > On 4/24/07, Yasser Gonzalez <yassergs@ispejv.rimed.cu> wrote: >> On Tue, 24 Apr 2007 17:10:31 +0000, Thang Nguyen <djsunmoon@hotmail.com> >> wrote: >> >> > Hi All, >> > I'm in need of some 2D graphic / sprite drawings for a game I am >> > currently developing. If I were to hire people to draw sprite graphics >> > for about 10 characters, how much money should I expect to pay for this? >> > Is there some sort of standard? thanks >> > >> >> >> Hello. My friend. My advice for u is: learn to draw your own sprite. Team >> is great, but depending sucks. >> -- >> Using Opera's revolutionary e-mail client: http://www.opera.com/m2/ >> >> >> --------------------- >> To unsubscribe go to http://gameprogrammer.com/mailinglist.html >> >> >> > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
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