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[gameprogrammer] Re: average price to pay for graphics/ sprites?



I'm not good at that kind of art either.  But I'm relatively adept at
math/geometry.  That's why I usually use Persistence of Vision ray
tracer for most of my graphics.  Of course, much depends on what kind of
artwork one needs.

Lilith

>>> On 4/24/2007 at 12:33 PM, "Alan Wolfe" <alan.wolfe@gmail.com>
wrote:
> Programmer art is notoriously bad. There are some exceptions to the
> rule where some programmers are good artists too but from what I've
> seen that is pretty rare (:
> 
> On 4/24/07, Yasser Gonzalez <yassergs@ispejv.rimed.cu> wrote:
>> On Tue, 24 Apr 2007 17:10:31 +0000, Thang Nguyen
<djsunmoon@hotmail.com>
>> wrote:
>>
>> > Hi All,
>> > I'm in need of some 2D graphic / sprite drawings for a game I am
>> > currently developing. If I were to hire people to draw sprite
graphics
>> > for about 10 characters, how much money should I expect to pay for
this?
>> > Is there some sort of standard? thanks
>> >
>>
>>
>> Hello. My friend. My advice for u is: learn to draw your own sprite.
Team
>> is great, but depending sucks.
>> --
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