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[gameprogrammer] Enumeration with SDL?



Hi,

we have based our engine on SDL, but now we need a way to enumerate the display/graphics card just like we could do with DirectX. So the drivers tell us, which resolution, depth, etc. they support. I found SDL_VideoModeOK(), but this would also force us to hardcode all values and test them.

Any ideas?

Thanks, Enrico


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