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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [gameprogrammer] question about attaching meshes
Well, i have been asking about this and I still cant find any clear answer. What is the method to attach one mesh (like a weapon) to some point (arm, hand) of another mesh and animate it correctly? I think that Freedroid models has an additional joint for weapons and md3 file format implements something like attach points, but what if I choose some keyframe based file format like 3ds or want some generic solution? -- Roger D. Vargas Linux User: 180787 "Object-oriented programming is an exceptionally bad idea which could only have originated in California." - E.W. Dijkstra
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