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RE: Sound Software



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Hey Rob,
 
When I used to program in DOS when I was learning using mode13h and stuff, I had a book called Tricks of the Game Programming Guru and I think if I remember right when I played sound I called a sound driver that was running in the background as a TSR (terminate and stay resident)  program.  TSRs are kinda like Threads in windows except not managed.  Anyway I don't think you can call another program unless your in a windows' DOS-window, but then it wouldn't be a true DOS program.  DOS just doesn't allow this.  I hope this helps and I hope I am right (it's been a couple years) Let me know if I'm wrong...
 
Thanks
Steve Tranby
-----Original Message-----
From: Rob Quill [mailto:rjquill@aol.com]
Sent: Sunday, April 22, 2001 10:09 AM
To: gameprogrammer@topica.com
Subject: Sound Software

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Hi all,

I was wondering if any of you could recomend some DOS sound/music playing
software that runs in the background while the game can still be played. For
example the code might look like this:

main()
{
  system("c:\\.....musicplayer.exe");
  .....
  .....
  .....
}

So that the player would run in the backgrounf, while the user can still be
cotrolling the game in the foreground.

If you can't do it that way, is there another function you can call instead
of system() so that it will run in the background??

Or, if you can't do that either, do any of you have any source code that you
use for playing music in the games you make??

Thanks,
Rob
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