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RE: TGDG: Schedule/Milestones



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The reason I still post here is that im not sure if everyone has signed 
up for the tgdg mailing list. You're right though, it is about time for 
the project related posts to move over to tgdg mailing list. So to 
everyone in the group project, please make sure you are signed up to the 
tgdg mailing list.

Thanks
-DMan-

Marc Hernandez wrote:
> 
> 	I am wondering why gameprogrammer is the primary here?  In fact
> why it is listed at all, I wish your project well and hope you guys get
> somewhere, but you do have tgdg for the various housekeeping issues. 
> 
> On Wed, 18 Apr 2001, Derek Hall wrote:
> 
> > ============================================================
> > "Before myTopica, I was buried in an avalanche of email.
> > Now, thanks to this free solution, I am on top of my inbox."
> > Get rescued at
> > http://click.topica.com/caaabBBbUrGczbU6XNpa/register
> > ============================================================
> > 
> > Hi everyone,
> >   While design doc is being created, we need to start planning a 
> > schedule, and create a list of milestones or target features that we 
> > want to have implemented by a certain time, and which tasks can be done 
> > simultaneously. This depends heavily on the design so we wont be able to 
> > 
> > complete this list until the design doc is done, but it would be good to 
> > 
> > start discussing it now. I would appreciate everyone's input on this. 
> > 
> > Thanks
> > -DMan-
> > 
> > ///////////////////////////////////////////////////////////////
> > //                     Member of ESP                         //
> > //   Entertainment Software Producers Student Organization   //
> > //                    at Georgia Tech                        //
> > ///////////////////////////////////////////////////////////////
> > 
> > 
> 
> --
> Marc Hernandez
> 



///////////////////////////////////////////////////////////////
//                     Member of ESP                         //
//   Entertainment Software Producers Student Organization   //
//                    at Georgia Tech                        //
///////////////////////////////////////////////////////////////

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