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Re: TGDG: Schedule/Milestones



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	I am wondering why gameprogrammer is the primary here?  In fact
why it is listed at all, I wish your project well and hope you guys get
somewhere, but you do have tgdg for the various housekeeping issues. 

On Wed, 18 Apr 2001, Derek Hall wrote:

> ============================================================
> "Before myTopica, I was buried in an avalanche of email.
> Now, thanks to this free solution, I am on top of my inbox."
> Get rescued at
> http://click.topica.com/caaabBBbUrGczbU6XNpa/register
> ============================================================
> 
> Hi everyone,
>   While design doc is being created, we need to start planning a 
> schedule, and create a list of milestones or target features that we 
> want to have implemented by a certain time, and which tasks can be done 
> simultaneously. This depends heavily on the design so we wont be able to 
> complete this list until the design doc is done, but it would be good to 
> start discussing it now. I would appreciate everyone's input on this. 
> 
> Thanks
> -DMan-
> 
> ///////////////////////////////////////////////////////////////
> //                     Member of ESP                         //
> //   Entertainment Software Producers Student Organization   //
> //                    at Georgia Tech                        //
> ///////////////////////////////////////////////////////////////
> 
> 

--
Marc Hernandez

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