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Re: Books and resources



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Email. It's the efficient, easy way to get ALL the
information we need. Now if only there was an easy way to
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ok....here I go !!!!!!!

Teach Yourself C
Teach Yourself C++
CODE: The Hidden Language of Computer Hardware and Software
C++ From the Ground Up
The C++ Standard Library
Algorithms in C++
Windows Game Programming for Dummies
The Tricks of the Window Game Programming Gurus....I think is the name
Game Programming Starter Kit...the book in that
Practical C Programming
I have read alot of Visual Basic books including the one by Dan Appleman
-Visual Basic Programmers Guide to the WIN32 API

If I think of anymore that I have read then I will let you know.

Ray Hoffman


On Wed, 4 Apr 2001 21:22:34 -0700, gameprogrammer@topica.com wrote:

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>  you'll be tickled pink to hear about our free email
>  organization solution. Learn more at
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>  ============================================================
>  
>  Aloha
>         This is for the people interested in the game.
>  
>         Please post the names of the books & articles 
>         that you have read ( are reading .. )that 
>         pertain to the project at hand. Like books on 
>         DirectX programming, game design
>  issues,graphics
>         & algorithms, AI ( specifically game AI )
>         software engg ( this might surprise some, but
>         good software engg practice is needed in any
>         project, most importantly to a game that is 
>         being develped across the Net ) etc
>  
>         That way if the members come across the books
>         it may be useful to them.
>  
>         Also keep posting any URLs of relevant
>  articles.
>  Aloha
>  
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>





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