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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] RE: Was Re: GAME IDEA
============================================================ Maximize your email efficiency with My Topica. Searchable archives, vacation options, and more. Sign up now at http://click.topica.com/aaabBDbUrGczbU68iFa/register ============================================================ We're planning to do a TILE-BASED (Easier to implement than other systems such as 3d) game like Final Fantasy. Meaning that we want to do some sort of story-based game with a tile-based graphics engine. Limits are slim to none. Just think in terms of 2d instead of 3d. We could still have space travel. Tile-based just means a way of 2d graphics system. I personally liked the idea about Raymond Hoff's idea of the government meeting a future woman who tells about an event that takes place and you have to stop it. Interesting. Steve Tranby -----Original Message----- From: Marc Hernandez [mailto:marc@ias.jb.com] Sent: Friday, March 16, 2001 8:12 PM To: gameprogrammer@topica.com Subject: Was Re: GAME IDEA ============================================================ "Before myTopica, I was buried in an avalanche of email. Now, thanks to this free solution, I am on top of my inbox." Get rescued at http://click.topica.com/aaabBBbUrGczbU6XOWa/register ============================================================ On Fri, 16 Mar 2001, Rob Quill wrote: > Aren't we staying a litttle from the topic here I thought we were going to > do a text based FF style game. I did not mean to mislead. My comments were totally unrelated to the project being discused. I have just thought of doing something in the HH universe along with a more construction oriented aspect. > From: grant hallman <unilogic@primus.ca> > > At 09:51 PM 3/15/01 -0800, you wrote: > > >On Thu, 15 Mar 2001, grant hallman wrote: > > > > > >> Ne1 know if there is a project to create a war game in David Weber's > "Honor > > >> Harrington" universe? He's got a thoroughly worked out tech base just > > >> begging for implementation... > > > > > > Yeah I would like to see something like that. I have been messing > > >with designs something in the universe. > > > > What i'd like personally, is the ability to design fleet elements, > > warships, following reasonable tech rules, like trading off firepower, > > shielding, accel, endurance etc. and then playing admiral as fleets > engage. > > > > I'd also like to play captain or gunner on my own ship designs - seems > only > > fair :) > > > > I'd say Age of Empires comes closest in gameplay to what i'm thinking of - > > strategy, tactics and logistics, and every weapon has a weakness. > > > > - grant -- Marc Hernandez ------------------------------------------------------------ Those lovable scamps, Linky & Dinky, find the DARNdest Web sites, from brainy, to bizarre, to obtuse! L&D Rule -- http://www.linkydinky.com ____________________________________________________________ T O P I C A -- Learn More. Surf Less. Newsletters, Tips and Discussions on Topics You Choose. http://www.topica.com/partner/tag01 ------------------------------------------------------------ Those lovable scamps, Linky & Dinky, find the DARNdest Web sites, from brainy, to bizarre, to obtuse! L&D Rule -- http://www.linkydinky.com ____________________________________________________________ T O P I C A -- Learn More. Surf Less. Newsletters, Tips and Discussions on Topics You Choose. http://www.topica.com/partner/tag01
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