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RE: Was Re: GAME IDEA



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We're planning to do a TILE-BASED (Easier to implement than other systems
such as 3d) game like Final Fantasy.  Meaning that we want to do some sort
of story-based game with a tile-based graphics engine.  Limits are slim to
none.  Just think in terms of 2d instead of 3d.

We could still have space travel.  Tile-based just means a way of 2d
graphics system.

I personally liked the idea about Raymond Hoff's idea of the government
meeting a future woman who tells about an event that takes place and you
have to stop it.  Interesting.

Steve Tranby

-----Original Message-----
From: Marc Hernandez [mailto:marc@ias.jb.com]
Sent: Friday, March 16, 2001 8:12 PM
To: gameprogrammer@topica.com
Subject: Was Re: GAME IDEA


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On Fri, 16 Mar 2001, Rob Quill wrote:

> Aren't we staying a litttle from the topic here I thought we were going to
> do a text based FF style game.

	I did not mean to mislead.  My comments were totally unrelated to
the project being discused.
	I have just thought of doing something in the HH universe along
with a more construction oriented aspect.

> From: grant hallman <unilogic@primus.ca>

> > At 09:51 PM 3/15/01 -0800, you wrote:
> > >On Thu, 15 Mar 2001, grant hallman wrote:
> > >
> > >> Ne1 know if there is a project to create a war game in David Weber's
> "Honor
> > >> Harrington" universe? He's got a thoroughly worked out tech base just
> > >> begging for implementation...
> > >
> > > Yeah I would like to see something like that.  I have been messing
> > >with designs something in the universe.
> >
> > What i'd like personally, is the ability to design fleet elements,
> > warships, following reasonable tech rules, like trading off firepower,
> > shielding, accel, endurance etc. and then playing admiral as fleets
> engage.
> >
> > I'd also like to play captain or gunner on my own ship designs - seems
> only
> > fair :)
> >
> > I'd say Age of Empires comes closest in gameplay to what i'm thinking
of -
> > strategy, tactics and logistics, and every weapon has a weakness.
> >
> > - grant

--
Marc Hernandez

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Those lovable scamps, Linky & Dinky, find the
DARNdest Web sites, from brainy, to bizarre, to obtuse!
L&D Rule -- http://www.linkydinky.com

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