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RE: thesis topic



There are two very good books that you can try. "Tricks of the Game 
Programming Gurus" will help you get your start, and "Gardens of 
Imagination" can give you some tricks to add floors, ceilings, and 
heightmapping to the raycaster. The only problem is that their programs are 
VERY slow. When I worked my way through the books, I had an engine that 
rendered 1 frame every 4 seconds (on a 486dx-33). I redesigned and rewrote 
the engine using my newfound knowledge and wrote a pretty good engine. You 
will also probably have to find documents online, and other books on 
optimization techniques, etc.

 If you'd like to look at my engine, it's at http://w3.one.net/~bbroer. 
Click on the "Code" buttton the left hand side, and it'll take you to my 
projects page. I also have a windows port of the engine using GDI graphics. 
(I render to a DIB, and have windows blit it to the window).

 My code is fairly well commented, and with the books should give you a 
very firm foundation to build a game on.

   Hope it helps
     Brad Broerman

-----Original Message-----
From:	agus setiawan [SMTP:agus_s81@hotmail.com]
Sent:	Saturday, January 27, 2001 3:44 AM
To:	gameprogrammer@gameprogrammer.com
Subject:	Re: thesis topic




>From: "Priyono, Djoko" <djoko.priyono@softhome.net>
>Reply-To: gameprogrammer@gameprogrammer.com
>To: gameprogrammer@gameprogrammer.com
>Subject: Re: thesis topic
>Date: Wed, 17 Jan 2001 15:40:55 +0700
>
>Hi,
>I'm a new member and I do not have enough knowledge in game programmer.
>But I'm crazy about game programming.
>Could you give me the details of Raycasting algorithm ?
>thanks.
>
>Mike Main wrote:
> >
> > Hmmm...do what I did.  I did a study on a Raycasting algorithm!  It was
> > about how games like Wolfenstein 3D did their graphics back with the
>first
> > 3D games.  Try that.
> >
> > ----- Original Message -----
> > From: "Ramon Sedilla, Jr" <sweethunk99@hotmail.com>
> > To: <gameprogrammer@gameprogrammer.com>
> > Sent: Tuesday, January 16, 2001 9:19 PM
> > Subject: thesis topic
> >
> > > hi to you gameprogrammers out there. I am in need of a thesis topic
>under
> > > the field of computer science. Well, it does not have to be a game. I 
>am
> > > just a beginner in programming and I have very little knowledges on
> > directx,
> > > graphics engine, and all sorts of very technical details, specially
>the
> > > hardware since I am on the software side.
> > >
> > > Please help me. Thanks.
> > >
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>
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_________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com.

=================================================================
The GameProgrammer.Com mailing list is for the open discussion
of any topic related to the art, science, and business of
programming games. This list is especially tolerant of beginners.
We were all beginners once

To SUBSCRIBE or UNSUBSCRIBE please visit:
http://gameprogrammer.com/mailinglist.html

=================================================================
The GameProgrammer.Com mailing list is for the open discussion
of any topic related to the art, science, and business of
programming games. This list is especially tolerant of beginners.
We were all beginners once

To SUBSCRIBE or UNSUBSCRIBE please visit:
http://gameprogrammer.com/mailinglist.html




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