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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] RE: Design Documents
I've used UML to model design documents, and it provides a nice outline and format for people looking for guidance. I recommend you check out http://www.cs.vassar.edu/~cs235/uml-documentation/ if you are interested in design. Hope that helps, Dan >-----Original Message----- >From: Rob Quill [SMTP:rob@quills.madasafish.com] >Sent: Tuesday, January 23, 2001 3:47 PM >To: Gameprogrammer Mailing List >Subject: Design Documents > >Hi all, > >Do any of you know what a design document looks like. Have you got any >examples?? > >Thanks, >Rob. > >================================================================= >The GameProgrammer.Com mailing list is for the open discussion >of any topic related to the art, science, and business of >programming games. This list is especially tolerant of beginners. >We were all beginners once > >To SUBSCRIBE or UNSUBSCRIBE please visit: >http://gameprogrammer.com/mailinglist.html > >================================================================= >The GameProgrammer.Com mailing list is for the open discussion >of any topic related to the art, science, and business of >programming games. This list is especially tolerant of beginners. >We were all beginners once > >To SUBSCRIBE or UNSUBSCRIBE please visit: >http://gameprogrammer.com/mailinglist.html ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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