I have been working on direct3d8 trying to
make a chess game. I have all my pieces as optimized meshes, I have 2
problems
- the frame rate is about 3 to 8 depending
on my effort on various things, does someone know some tips for 3d
optimization
- and the problem making me crazy is; some
pieces (not all) appear front although they are at the back of others (and
some appear normal - the ones at the camera side). Is this
something about material or texture. and some parts of pieces are always
transparent. may someone please guide me (pieces are made in 3dsmax - contain
about 25 objects each and exported as 3ds file then converted into X file with
3dwin V4.5
thanks
aykut