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help on d3d8



I have been working on direct3d8 trying to make a chess game. I have all my pieces as optimized meshes, I have 2 problems
- the frame rate is about 3 to 8 depending on my effort on various things, does someone know some tips for 3d optimization
- and the problem making me crazy is; some pieces (not all) appear front although they are at the back of others (and some appear normal - the ones at the camera side). Is this something about material or texture. and some parts of pieces are always transparent. may someone please guide me (pieces are made in 3dsmax - contain about 25 objects each and exported as 3ds file then converted into X file with 3dwin V4.5
 
thanks
aykut

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