|
||
|
GP Mailing List
ATXGPSIG List
|
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: VESA questions
Oh! Sorry I didn't answer one of your questions. You put the window you want to move in BL, and the bank (in Granularity units) goes in DX. Note that I didn't allow for differing granularity units in my code, so it would be best to check that field and set up your plot pixel routine accordingly. If your pixels don't go to the right screen position, this might be the problem. ~Greg ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
|
|