----- Original Message -----
Sent: Sunday, October 08, 2000 7:29
PM
Subject: BMP/PCX file
specifications
I am trying to developing a
CRPG running under Protected mode DOS using DJGPP. I have searched the
internet for reference materials and have already written a set of
routines to handle SVGA graphics. I am now trying to get a bitmap/pcx
loader, however, I have not found much good info. Can anyone
send/refer any file specifications, tutorials, examples, etc. I
have found many bad tutorials but nothing that has answered all of my
questions. I have tried to implement 256 color PCX with limited
success. When reading the byte value and looking up the RGB triplet from
the end of the file, there was some error that I could not trace. I
would ideally like to read 24-bit BMPs, however I can always convert
files.
I am using 640x480 16-bit color, but would
appreciate any resources that deal with the subject.
Thanks,
Greg H