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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: Potential Crash?
You could of course try it... or just write it
if(t)
if(t->number)
Do something.
But I'll speculate anyway. I'm thinking that the first way would work
on most, if not all compilers, but you should know that I base this on
nothing...
>From: Jörg Rüppel <rueppel@trinode.com>
>Reply-To: gameprogrammer@gameprogrammer.com
>To: <gameprogrammer@gameprogrammer.com>
>Subject: Potential Crash?
>Date: Fri, 6 Oct 2000 16:48:11 +0200
>
>Hi,
>
>I just want to know if this code is valid:
>
>TILE *t = blah..;
>
>if ((t) && (t->number)) blahhh...
>
>Could this crash on some compilers if 't' is NULL? Or do ALL compilers
>evaluate this from left to right and stop if one of the clauses are false?
>
>Thanks
>Jörg Rüppel
>
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