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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: What other libraries do you use with OpenGL
Hey, Well, AFAIK (I've never done it myself) it's possible to combine both OpenGL and DirectX, and I think that game companies actually do this, but I'm not sure, so maybe somebody else can help you more. Basically, OpenGL replaces only Direct3D, as for the others, I think you can still use DirectX, unless you're trying to avoid it on purpose, but then, I can't really help you with this, sorry. Anyone else??? Lionel On Wed, 4 Oct 2000, Kevin Wolfskill wrote: > Hey Folks, > > Not being an OpenGL person, I was wondering. What libraries to you use for > all of the "other" facilities that DirectX provides beyond 2D & 3D graphics? > Things like generic input support (game pad, joy stick, etc.), sound, > networking, etc. > > Thanks, > > Kevin Wolfskill > JADE Solutions > Office US (303) 583-4123 > Fax US (303) 449-1548 > Kevin.Wolfskill@jadesolutions.com > ______________________________________ > WARNING - THIS E-MAIL TRANSMISSION IS CONFIDENTIAL. > This e-mail transmission (including any accompanying attachments) > contains confidential information which is intended for the named addressee > only. If you are not the intended recipient, you are hereby notified that > any use, dissemination, distribution or reproduction of this e-mail is > prohibited. If you have received this e-mail in error please contact > me immediately. Thank you. > _______________________________________ > > > > > ================================================================= > The GameProgrammer.Com mailing list is for the open discussion > of any topic related to the art, science, and business of > programming games. This list is especially tolerant of beginners. > We were all beginners once > > To SUBSCRIBE or UNSUBSCRIBE please visit: > http://gameprogrammer.com/mailinglist.html > ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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