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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] RE: MFC
MFC is erm.. NEVER used in games (well in my 10 years anyway). Its great for tools, but way to slow for games. Use Direct X for games its much faster and is basically a games API. Im not too keen on Andrew LaMothe's books, From my point of view they simplify things too much. Games programming is fun but most of the time it isnt simple, Adrian -----Original Message----- From: gameprogrammer-owner@gameprogrammer.com [mailto:gameprogrammer-owner@gameprogrammer.com]On Behalf Of MartinezJ Sent: 28 September 2000 18:16 To: 'gameprogrammer@gameprogrammer.com' Subject: MFC How common is MFC in Windows games? I just got the Andrew LaMothe Windows Game Programmers book and he doesn't use MFC. I was suprised at this. What is the opinion on this book? It looks like he is Windows shell programming. J ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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