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Dynamic arrays



Here's a topic that comes up all the time. How do you allocate the size of
an array after a program has been started. I know you can change the size
of STL vectors but that's not what I want. I imagine it has something to do
with the char* format, using null-terminated strings maybe, but that won't
work for other data types, and the method behind it is mysterious to me.

Would someone mind giving the topic a rundown for me?

thanks,
SirFern


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