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Game Programming: OpenGL - color blending



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GameProgrammer.Com: Game Programming: OpenGL - color
blending
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By Derold on Wednesday, April 19, 2000 - 01:40 am:

 what am I doing wrong;

glBegin(GL_TRIANGLES);// Drawing Using Triangles
 glColor3f(0.0f,1.0f,0.0f);// Set The Color
                              To green
 glVertex3f( 0.0f, 1.0f, 0.0f);// Top
 glColor3f(1.0f,0.0f,0.0f);// Set The Color To red
 glVertex3f(-1.0f,-1.0f, 0.0f);// Bottom Left
 glColor3f(0.0f,0.0f,1.0f);// Set The Color To
                              Blue
 glVertex3f( 1.0f,-1.0f, 0.0f);// Bottom Right
glEnd();	// Finished Drawing The Triangle

when this is compiled everything works ecept red. It appears
black, I've tried it on the other points with the same
results, I've even tried it n the background.  I know this
is prob basic for you'all but it's perty advanced for me.
thanks.

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