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pointers



Hey everybody.

I'm having some problems with some work I'm trying to do with pointers.  
Basically I think it boils down to how I'm trying to reference a pointer to 
an array of pointers.  I'm trying to do this:

OBJECTP * WorldObjects = new OBJECTP[NumObjects];

where OBJECTP is a pointer to my object struct and NumObjects in the number 
of objects in the scene.  I trying to reference this array like this:

WorldObjects[x]->...;

my question is, is there a special notation I need to use?  Because I think 
right now I'm discounting the fact that this is a POINTER to an array and 
not an array.

Any help on this subject will be very much appreciated.
Thanks.

-Brian
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