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Re: About Languages...



Hi!

If you are a total beginner and want to easily get your first results, check
out

http://www.talula.demon.co.uk/allegro/

You can download a library for C/C++ there, which takes care of program
initialization, data loading / output, sound, keyboard, joystick, etc... It
works for DOS, Windows, Linux , Unix and BeOS.
You can also check out

http://www.allegro.cc

which is a collection of most of the games created with Allegro. Many are
released with sourcecode and I think there are also some fighting games you
can look at.

Jörg

-----Ursprüngliche Nachricht-----
Von: Sr. Díaz Untiveros <sr.diaz@ronaldsmail.com>
An: <GameProgrammer@gameprogrammer.com>
Gesendet: Donnerstag, 7. September 2000 02:45
Betreff: About Languages...



I'm new in the bussines... the last "game" I made was in '91 in an ancient
version of Turbo Pascal.

I always thought there were just one MAYOR languaje. A great "game maker" of
the games I played in Nintendo, Sega, Neo Geo and all that consoles.  Like
Word for text, you know.

I Decided to take the hobbie again and when I found you guys I've got a
shock. I don't know were to begin, you know... they're too many languajes...
and what's a "library"... man, i'm still stunned.

So, where to begin?, where to learn?...
What do you recomend me?
I would love to make fight games like the arcade classic Double Dragon, or
Street Fighter (remember when we were kids?). What languaje do you
recomend.. and if there's a book to learn it, where to buy it?

Hope you can clear the blur.
Bye




--
Sr. Díaz Untiveros

--




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The GameProgrammer.Com mailing list is for the open discussion
of any topic related to the art, science, and business of
programming games. This list is especially tolerant of beginners.
We were all beginners once

To SUBSCRIBE or UNSUBSCRIBE please visit:
http://gameprogrammer.com/mailinglist.html