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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] RE: Write bootsector only
You can always use the dos program debug. -----Original Message----- From: gameprogrammer-owner@gameprogrammer.com [mailto:gameprogrammer-owner@gameprogrammer.com]On Behalf Of Gerco Dries Sent: 03 September 2000 22:29 To: gameprogrammer@gameprogrammer.com Subject: Write bootsector only To write your own bootsector to disk, I only know of one way: Write a small program that does it. I have never seen such a program for DOS, for my amiga, plenty, but not DOS. Gerco Dries. ----- Original Message ----- From: Lionel Pinkhard <lionelp@worldonline.co.za> To: <gameprogrammer@gameprogrammer.com> Sent: Tuesday, January 01, 1980 11:44 AM Subject: Re: [OT] Need bootable MS-DOS 6.22 disk image > Well, I still have my Dos 6.22 disks, but they are 1.44MB 3" format, so I > don't think I can help you there, but maybe. If you have Linux, or some > other Unix-variant, you can just copy '/dev/fd0' to a file, and you have an > image, otherwise, you might want to use something like WinImage (requires > Windows), but I don't know of a Dos program that does it, I also kinda need > some program to write a boot sector to a disk (for my own OS), so if you > know of something to copy just the boot sector, PLEASE let me know! And if > you need more help, ASK! > > Ciao, > > Lionel > > ---------- > > From: Neato <nocirckids@nocirc.org> > > To: OpenWindows List <owp-developers@lists.sourceforge.net>; > gameprogrammer@gameprogrammer.com; fd-dev@topica.com > > Subject: [OT] Need bootable MS-DOS 6.22 disk image > > Date: Friday, September 1, 2000 6:27 PM > > > > Does anyone have/know where i can get/is able to make a rawriteable image > of > > an ms-dos 6.22 boot disk? (360k 5 1/4") > > > > (and also, does anyone know what files go on what disks? I have all the > > files backed up but lost my list of where they go.) > > > > ================================================================= > > The GameProgrammer.Com mailing list is for the open discussion > > of any topic related to the art, science, and business of > > programming games. This list is especially tolerant of beginners. > > We were all beginners once > > > > To SUBSCRIBE or UNSUBSCRIBE please visit: > > http://gameprogrammer.com/mailinglist.html > ================================================================= > The GameProgrammer.Com mailing list is for the open discussion > of any topic related to the art, science, and business of > programming games. This list is especially tolerant of beginners. > We were all beginners once > > To SUBSCRIBE or UNSUBSCRIBE please visit: > http://gameprogrammer.com/mailinglist.html > ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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