http://GameProgrammer.Com

Programming

GP Mailing List
     Thread Index
     Date Index

ATXGPSIG List
     Thread Index
     Date Index

Google
>

Home

Wise2Food



[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: 64 Bit (Big Power)



Hi All

As a little off subject,  has anyone had any thoughts
about 64 bit and what differences it will make to
there current projects,  remember NEW hardware and
software.  Intel says there 64 bit chip will be
released mid next year.  I am currently rebuilding my
computer and as I'm about to start buying equipment
all SCSI (true power), I though I might as well buy
equipment ready for 64 bit, but the only think so far
I seen which seems to be geared for the 64 bit market
is a SCSI card controller by Adaptec.

So, if there's any Hardware Guru's or companies
looking in at this list that may want any hardware
validated, (used to the max) I will happily welcome
any test units. (thats done)

Regarding the discussions on C vs C++, which language
will be more efficient after the migration to 64bit. I
know by just simply overloading in C++, you may get
the job done quickly,  but would you still have the
same efficient running code as it is possible to work
the new faster processor two times as hard taking care
of unefficient code.  There are many other situations
which will need to be reviewed.  Can we start thinking
about migrating.

Another thing, Why do games machines get the new
technology first.  

Tanks
Force       

__________________________________________________
Do You Yahoo!?
Yahoo! Mail - Free email you can access from anywhere!
http://mail.yahoo.com/
=================================================================
The GameProgrammer.Com mailing list is for the open discussion
of any topic related to the art, science, and business of
programming games. This list is especially tolerant of beginners.
We were all beginners once

To SUBSCRIBE or UNSUBSCRIBE please visit:
http://gameprogrammer.com/mailinglist.html