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Re: c/c++: a new adventure



Well, I think all operating systems have their good and bad features.
Really, an operating system is more a choice of personal taste, AFAIK. Some
people prefer GUIs, some people (like me) prefer command-line (under Linux,
I NEVER use X), some people prefer old 16-bit, and some people prefer
32-bit. Also, it depends on what the system is used for. There are lots of
variables, but all operating systems are 'good'. Personally, I don't think
anything can beat Linux's networking, even though NT Server sells at about
US$700 (over here, anyway), plus you need to purchase licenses. I have
Linux on my network server, as well as two of my workstations, I have Dos
on on of them, Windows 95 on three of them, and I'm gonna install NT
Workstation 4 on the other one (after I finished building it up).

Just my opinion,

Lionel

P.s. Does anybody know why my 486DX/2-66 could be running at ten times the
speed (on the benchmark test) of my Pentium-100? Or of a mailing list where
I could ask hardware questions? The Pentium-100 has 12MB RAM, and the
486DX/2-66 has only 8MB, and I used the same hard drive on both of them.
The NICs are both NE2k, the 486 has a Cirrus Logic GD5424 card, and the
Pentium has a Trident 9400 card.

----------
> From: Wing Wong <buyer1342@saladlove.com>
> To: gameprogrammer@gameprogrammer.com
> Subject: Re: c/c++: a new adventure
> Date: 1 septembre 2000 7 11 AM
> 
> On Thu, 31 Aug 2000, Ben Kohlen wrote:
> 
> > >Dos is a good system, but i still prefer linux
> > Ok, I was gonna mention this before when someone used the phrase 
> > "dos/linux"... why is it that people are comparing _DOS_ to linux?  In
terms 
> > of operating system features and advancement, linux is more comparable
to 
> > Windows NT than dos.  Linux just happens to be better than NT in 90% of

> > every way possible.
> 
> Most people who compare DOS to Linux tend to be from the groups who see
> the command line interface side of Linux in their minds when they hear
> Linux. (Most Linux distros have GUI interface and management tools which
> can be used instead of the command line commands for those who would
> prefer such things. I use whatever is available. :)
> 
> Another point to make is that Linux is best to be compared to Unix-type
> OS's. Better to compre Oranges with Oranges and Apples with Apples. NT is
> an OS which evolved from Windows, which in turn was built on top of DOS
in
> response to Apple's Lisa/Mac systems.
> 
> There are, essentially, Apple/MacOS, Unix/VM/Linux, and Windows/Dos/OS2.
> There are also others.. like BeOS and Amiga, but they aren't exactly high
> on the head count these days. ^_^; (I could be wrong.)
> 
> Each should really be compared in their own groupings. But all of them
ARE
> OS's. 
> 
> > DOS, it can be argued, does not even fit the definition of an operating

> > system.
> 
> An Operating System is just the software which makes things work. Alot of
> RT type OS's don't have threading or multi-procesing and are very limited
> in memory management. DOS stands for Disk Operating System. It was an
> operating system who's job it was to manage the disk activity and
programs
> related to it.
> 
> The bios would be the program loader/boot strapper. :)
> 
> > No threading.  No multi-processing. _very_ limited memory management.  
> > At best, DOS is an advanced program loader, so please don't compare it
> > to Linux/UNIX/BSD, just because they are both historically
> > command-line oriented. Cheers, Ben.
> 
> Heh heh.. and don't compare Linux to NT just because they run on
computers
> and have Gui's. ;) I'm of the mind to think that NT really can't be
> compared to a Unix-type OS in terms of performance, reliability,
> scalability, extendibility, etc. (Market share does not equal quality.)
> 
> > PS: If I sounded a little irritated, I apologize, I didn't mean to be
hard 
> > on anyone.
> 
> ^_- I'd personally not worry about it. ;)
> 
> Been trying to  think up game storyline concepts, but coming up dry. IT
> actually might be good to go back to basics of simple OS's and simple
game
> interfaces to help one see more clearly before tackling on more complex
> games. Since a complex looking interface may in fact be just a clever use
> of a simpler, more primitive interface. ^_^;
> 
> Anyways, back to my attempts to unblock my mental block. ^^;
> 
> Wing.
> 
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