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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: c/c++: a new adventure
Besides, what can Windows do that Dos/Linux can't? It might be harder, but that's our job :-). Think of the guys who programmed the IBM BIOS, or SCP's QDOS, they did everything on their own, the guys on the BIOS didn't even have interrupt calls to help them (they had to write them first :-) ). They couldn't just call Int 10h, function 0h, to set the video mode, no way! They had to program the <what was the name of that graphics controller chip again? 6425 or something> registers directly (back then CGA was a luxury). Try tracing through some BIOS interrupts and you'll see what I mean. Anyways, if you tried anything like that under Windows, you would most likely get a fatal exception or something, but with Dos, no problem Just my opinion, but Windows is good-looking, but it's aweful inside (besides, what's wrong with X? I think it's more flexible than Windows, although I never programmed X programs). Comparing Windows with Dos, is like comparing Basic and Assembler. The first is easier, but the latter is more flexible. Anyways, that's all I can think of right now, I hope we've explained enough. Ciao, Lionel ---------- > From: EnderWiggenRules@aol.com > To: gameprogrammer@gameprogrammer.com > Subject: Re: c/c++: a new adventure > Date: Tuesday, August 29, 2000 11:55 PM > > In a message dated 8/29/00 4:39:27 PM Central Daylight Time, > yoyoma99@hotmail.com writes: > > << >why are people still using dos? > > > > Because DOS is still the best fucking OS in the world. >> > > Well, I'll agree with you to this point: Windows sucks, and sometimes I feel > punchy enough to make a DOS program instead because it runs faster and > doesn't crash. In fact, I developed a system a few years back that runs as a > DOS program that can communicate enough with Windows in order to tell it to > STAY THE HELL AWAY FROM MY CODE!!!! Basically, I tell Windows to pause all > activity (feeding loops do wonders) that would detract from the performance > of MY program except certain things that I need (I used OpenGL then, and that > was something I needed). It's how I got my job. Of course, we never use it, > because people get MAD when they can't do anything else while they're playing > their game (print jobs would stop, the part of the screen outside the program > window wouldn't update itself, and I think the program shut down a really > simple network system of about 15 computers when I was testing it). > > I have similar though not as effective systems for Linux, as well. Apparently > it isn't as crappily written as Windows. > > -Ender Wiggin > ================================================================= > The GameProgrammer.Com mailing list is for the open discussion > of any topic related to the art, science, and business of > programming games. This list is especially tolerant of beginners. > We were all beginners once > > To SUBSCRIBE or UNSUBSCRIBE please visit: > http://gameprogrammer.com/mailinglist.html ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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