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Re: c/c++: a new adventure



Besides, what can Windows do that Dos/Linux can't? It might be harder, but
that's our job :-). Think of the guys who programmed the IBM BIOS, or SCP's
QDOS, they did everything on their own, the guys on the BIOS didn't even
have interrupt calls to help them (they had to write them first :-) ). They
couldn't just call Int 10h, function 0h, to set the video mode, no way!
They had to program the <what was the name of that graphics controller chip
again? 6425 or something> registers directly (back then CGA was a luxury).
Try tracing through some BIOS interrupts and you'll see what I mean.
Anyways, if you tried anything like that under Windows, you would most
likely get a fatal exception or something, but with Dos, no problem

Just my opinion, but Windows is good-looking, but it's aweful inside
(besides, what's wrong with X? I think it's more flexible than Windows,
although I never programmed X programs). 

Comparing Windows with Dos, is like comparing Basic and Assembler. The
first is easier, but the latter is more flexible. 

Anyways, that's all I can think of right now, I hope we've explained
enough.

Ciao,

Lionel
----------
> From: EnderWiggenRules@aol.com
> To: gameprogrammer@gameprogrammer.com
> Subject: Re: c/c++: a new adventure
> Date: Tuesday, August 29, 2000 11:55 PM
> 
> In a message dated 8/29/00 4:39:27 PM Central Daylight Time, 
> yoyoma99@hotmail.com writes:
> 
> << >why are people still using dos?
>  >
>  
>  Because DOS is still the best fucking OS in the world. >>
> 
> Well, I'll agree with you to this point: Windows sucks, and sometimes I
feel 
> punchy enough to make a DOS program instead because it runs faster and 
> doesn't crash.  In fact, I developed a system a few years back that runs
as a 
> DOS program that can communicate enough with Windows in order to tell it
to 
> STAY THE HELL AWAY FROM MY CODE!!!! Basically, I tell Windows to pause
all 
> activity (feeding loops do wonders) that would detract from the
performance 
> of MY program except certain things that I need (I used OpenGL then, and
that 
> was something I needed). It's how I got my job. Of course, we never use
it, 
> because people get MAD when they can't do anything else while they're
playing 
> their game (print jobs would stop, the part of the screen outside the
program 
> window wouldn't update itself, and I think the program shut down a really

> simple network system of about 15 computers when I was testing it). 
> 
> I have similar though not as effective systems for Linux, as well.
Apparently 
> it isn't as crappily written as Windows.
> 
> -Ender Wiggin
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