http://GameProgrammer.Com

Programming

GP Mailing List
     Thread Index
     Date Index

ATXGPSIG List
     Thread Index
     Date Index

Google
>

Home

Wise2Food



[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Re[2]: c/c++: a new adventure



In a message dated 8/29/00 3:17:24 AM Central Daylight Time, 
etoffi@softhome.net writes:

<< you could also do this in C with extern functions and (possibly) a
 static library.
  >>

OK, here's what I think: C++ has a pretty good C++ OOP system that works well 
for most cases. It probably can be optimized somewhat, but I've never tried 
it and the benefits are probably not worth it. Yes - I believe you can 
program a good OOP system in C. However, I wouldn't bother. I would just get 
C++. 

Of course, I am also known for rebuilding things from the ground up. And it 
is possible, that if I ever get fed up with the C++ OOP system, that I will 
create my own. I haven't looked at that "OOP in C" article yet, but I intend 
to. Maybe I'll use it (in C++ even! Talk about anachronism!), maybe I won't. 
So what's my point? If I was only familiar with C and NOT C++, but wanted to 
use OOP, I would learn C++... unless I'm cranky/ambitious/stubborn enough not 
to.

-Ender Wiggin
=================================================================
The GameProgrammer.Com mailing list is for the open discussion
of any topic related to the art, science, and business of
programming games. This list is especially tolerant of beginners.
We were all beginners once

To SUBSCRIBE or UNSUBSCRIBE please visit:
http://gameprogrammer.com/mailinglist.html