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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: Re[2]: c/c++: a new adventure
In a message dated 8/29/00 3:17:24 AM Central Daylight Time, etoffi@softhome.net writes: << you could also do this in C with extern functions and (possibly) a static library. >> OK, here's what I think: C++ has a pretty good C++ OOP system that works well for most cases. It probably can be optimized somewhat, but I've never tried it and the benefits are probably not worth it. Yes - I believe you can program a good OOP system in C. However, I wouldn't bother. I would just get C++. Of course, I am also known for rebuilding things from the ground up. And it is possible, that if I ever get fed up with the C++ OOP system, that I will create my own. I haven't looked at that "OOP in C" article yet, but I intend to. Maybe I'll use it (in C++ even! Talk about anachronism!), maybe I won't. So what's my point? If I was only familiar with C and NOT C++, but wanted to use OOP, I would learn C++... unless I'm cranky/ambitious/stubborn enough not to. -Ender Wiggin ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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