http://GameProgrammer.Com

Programming

GP Mailing List
     Thread Index
     Date Index

ATXGPSIG List
     Thread Index
     Date Index

Google
>

Home

Wise2Food



[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Pseudo-random numbers (was Re: Random numbers in C++)




I love CERN . . . I used to have a print-out of a pseudo random algorithim
written by a physicist dude at CERN in FORTRAN which he put on the web, but
I can't find it . . . oh well, here's the url of a buncha random random
number stuff in C/C++:
http://wwwinfo.cern.ch/asd/lhc++/clhep/manual/RefGuide/random.html  And some
more: http://random.mat.sbg.ac.at/
    Matt

> >Anyone know a pseudo-random number generation algorithm?  (I want to
write
> >one in assembly)
>
> a fast way would be to get the milliseconds in the current time or
somthing
> like that...


=================================================================
The GameProgrammer.Com mailing list is for the open discussion
of any topic related to the art, science, and business of
programming games. This list is especially tolerant of beginners.
We were all beginners once

To SUBSCRIBE or UNSUBSCꫨ please visit:
http://gameprogrammer.com/mailinglist.html