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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: 3d engine
Have you tried to download the Wolfenstein 3D source code and study that? Otherwise it could take months to learn how to make an engine like that. >From: "Familjen Lundstedt" <henrik-lundstedt@telia.com> >Reply-To: gameprogrammer@gameprogrammer.com >To: <gameprogrammer@gameprogrammer.com> >Subject: 3d engine >Date: Fri, 28 Jul 2000 18:39:20 +0200 > >Hello! > >Can you please tell me how to make a 3d engine like wolfenstein 3d. >For example how to draw and calculate polygons, how to change point view. >And when you walk, there >is an aproaching of the objects on the stage) How can I make this change on >the >scale in respect to the point of the viewer. >I am working in Borland Pascal right now. Perhaps is it better to work in >c++? > >Thank you in advance! > >Henrik > ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCꫨ please visit: http://gameprogrammer.com/mailinglist.html
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