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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] RE: need tutorials or books
Just a note, I'd try learning C first. Simply because its easier to find good tutorials. I personally have never come across a good, complete C++ tutorial (for free, anyway). When I was 13 I was making the transition to C from QBasic and I wish I had found www.delorie.com/djgpp and downloaded the C compiler, RHIDE, and the Allegro game programming library earlier. I'd suggest you download them. Then scour the net for C tutorials. C++ is arguably better, but learning C is easier to do for free (in my opinion), and knowing C is a big plus when moving on to C++. There are C books out there not designed for rocket scientists too. C++ books (as a whole) tend to be more geared toward rocket scientists than C books (there are MANY exceptions of course). I'd recommend looking for the "Coronado C Tutorial". I don't know what happened to it, but it seems to have disappeared. If you can find that, go for it. Its not about games, but it'll get you on your feet so you can start looking at the example Allegro programs. By the way, "I'm a 13 yr old wannabe programmer" would have worked just as well as "a very keen 13 yr old wannabe" ...hehe :) Ben -----Original Message----- From: gameprogrammer-owner@gameprogrammer.com [mailto:gameprogrammer-owner@gameprogrammer.com]On Behalf Of HusTheBadMan@aol.com Sent: Tuesday, July 25, 2000 3:53 PM To: gameprogrammer@gameprogrammer.com Subject: need tutorials or books I am a very keen 13 yr old wannabe programmer who needs c++ tutorials really badly.I can program in Qbasic but after realising how outdated it really is I have had to take my business elsewhere (in this case c++). But the thing is, The only books I find talk to me as if I'm a rocket scientist. Please help me as I'm currently making games which are being laughed at (Doh!!) by my brother who says they are unbelievably crap.Thanks Huseyin ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCꫨ please visit: http://gameprogrammer.com/mailinglist.html ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCꫨ please visit: http://gameprogrammer.com/mailinglist.html
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