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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] RE: Files and Java
For some reason, random characters got inserted into my message, let's try this again: Vector myVector = new Vector(); or String[] aStringArray = new String[10]; -----Original Message----- From: Dale Gundersen [mailto:dgundersen@TRUELINK.com] Sent: Friday, July 21, 2000 8:54 AM To: 'gameprogrammer@gameprogrammer.com' Subject: RE: Files and Java Java doesn't have an explicit malloc function. Use 'new' to allocate = space. For example: Vector myVector =3D new Vector(); or=20 String[] aStringArray =3D new String[10]; -----Original Message----- From: Matthew J Burke [mailto:mburke6@osf1.gmu.edu] Sent: Friday, July 21, 2000 6:32 AM To: gameprogrammer@gameprogrammer.com Subject: Files and Java Help! I'm playing around with java applications and files, but there = are about ten different classes which deal with files in the java documentation. (I know this isn't too game related, but my resident = java guru is out and the list seems to have some java folk) And there's no malloc either! Which should I use and how do I allocate a sufficient buffer to hold my data? Thankyouthankyouthankyouthankyou, Matt Sidenote: Shockwave has some really cool sprite based games. =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSC=EA=15=AB=A8 please visit: http://gameprogrammer.com/mailinglist.html ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCꫨ please visit: http://gameprogrammer.com/mailinglist.html İİİİİİİİİİİİİİİİİİİİİÑe GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCꫨ please visit: http://gameprogrammer.com/mailinglist.html
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