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Re: AI resources



Hello Ben,

Not really if a game is done based on technology it will sell guaranteed. 
Not graphics, eyecandy is often took apart by game reviwers.
These days everything is evaluated heavily.The perfect example of a real 
life situation and illustration of this fact is that a great graphic game 
like Quake3 only did not even sell 50,000 copies in its HOT month, a dull 
graphic game Like RainBow Six is still outselling it.

I am a concept designer and i have to implement marketing concepts within my 
game ideas to help publishers push the product. The only thing graphics do 
is PUSH the business of 3d card accelerators because people say "WOW i need 
that CARD" Quake3 did more business for 3d acceleration companies than ID 
software themselves. Marketing is tricky building a game based on new 
graphic algorithms is risky and publishers dont like the word risky.

Like i said Ben people like to stick to one side of developing in reality 
marketing is the FIRST step in development before one line of code is 
written there should be a marketing plan in mind of the concept designer. 
Everyone is in the OpenGL hardware engine,portal,bsp, octree Phase and they 
are so determine on making their game look good and their totally ignoring 
the other facts. If you dont follow a stong marketing plan you will fail ID 
software fail they have now signed quake3 engine over to Electoronic arts 
for leasing on console systems now to try to generate funds to break even 
for the time that q3 had in development. lets hope they implement some new 
marketing in Doom2000.

thanks
bryant
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