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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: AI resources
Hello Ben, Thank you for your response. Yes i took all of that into consideration however books are OLD techniques.In the ever evolving growth of technological accomplishments by the time an established author writes a book publishes it and it reaches the shelves there is new techniques algorithms and other goodies now available. I want to contact an entity that is constantly doing research on AI. Like I contact Siggraph in reference to graphic applications and infrastructures on my designs. In developing games AI is the most ignored issue of it all. The reason why Half Life got so popular was based on it's AI. I have noticed developers are now beating their heads on graphics and eye candy ignoring everything else. Thanks bryant ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCꫨ please visit: http://gameprogrammer.com/mailinglist.html
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