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Re: AI resources



If you are looking for real AI, and not game sites explaining AI, your best
bet is to go into
a book store like "Borders" or "Barnes and Nobles" (not sure if you have
those where you are) and
look up AI.  You will most likely stumble upon robotics and AI, but there
are other books that just teach pure AI and everything you would ever want
to know.  There has been a lot of study on AI, but like you said, it's hard
to find
someone who really knows good AI, and still they don't know it well enough
:).

When I went to school, I read a old, yet very good book devoted to AI, and
it wasn't centered towards any type or AI, just the theory and practice.
The AI language that you will find looks intimidating at first...

I am sure you can find some articles/papers written by professors on the web
at college sites, or affiliates.

Some people actually fail to realize that AI isn't about path finding, or
most things you'll find in games,...
true AI is being able to LEARN from something, and apply it.  That is what
we would classify an intelligent being as.... say something like a dolphin.
We say that these are intelligent mammals because we can teach it things,
and it can learn them, as well as retain what it's learned, and apply it to
other things.

I think you can actually get a doctrate in AI at some colleges.  I thought
about actually getting one, one day....
I want to specialize in a certain field in games, ... either that or
graphics.

Ben Humphrey
Game Programmer
WebHost of www.GameTutorials.com
benh@humongous.com
benjina@mindspring.com



----- Original Message -----
From: bryant aaaaaaaaaaaaa <bryantmcse@hotmail.com>
To: <gameprogrammer@gameprogrammer.com>
Sent: Wednesday, July 19, 2000 10:26 PM
Subject: AI resources


> Hello List,
>
> I am a newbie programmer in C++ however I have been doing other work
within
> the gaming industry for quite sometime now.I am looking for an entity that
> is the leading authority in Artificial Intellegence. My intent is too
design
> the proper AI infrastructure plan for the game i am developing. I have
> noticed in game design that AI is a big issue because it must not be
perfect
> AI nor bad AI but a AI that can make flaws just like humans so we are more
> adding personifications to the AI.
>
> I have been studing the Quake 3 Bots and i realized that of their AI is
good
> and some just move in a pattern.I think that ID software hired other firms
> to help them with the AI I am not completely sure of that.
>
> However i have noticed that the majority is focusing on more game graphics
> than gameplay.Can anyone direct me to some serious resources not some
> Flipcode or Gamedev sites. I need an entity with a good technological back
> ground in AI.
>
> Thanks
> Bryant
>
> ________________________________________________________________________
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  • References:
    • AI resources
      • From: "bryant aaaaaaaaaaaaa" <bryantmcse@hotmail.com>