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DirectX 7 and C++



Hi,

I was wondering about coding for directx7 using visual C++.  Well my
question isn't really a hard one, it's just why does everyone say they are
making a game in directx with C++ and then use structs and functions like
it's just C?  Am I interpreting "Making games with directx in C++" wrong or
what?  Just wondering.

Ps: If I have any real questions I'll ask, but don't have any right now.

Steve Tranby
Internet Express
http://stevemt.virtualave.net/

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