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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] RE: (GNU ?) help!! desperate measures!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
g++ is more than just a script, but you're right as it is described as a "front-end" to GCC. (GCC has several different layers for using different front-ends, back-ends, and even has its own internal immediate language). The real details of GCC are in the manual: http://www.gnu.org/software/gcc/onlinedocs/ I really suggest looking at it as it can probably answer most questions about GCC. Ben -----Original Message----- From: gameprogrammer-owner@gameprogrammer.com [mailto:gameprogrammer-owner@gameprogrammer.com]On Behalf Of Lionel Pinkhard Sent: Saturday, July 05, 1980 11:40 AM To: gameprogrammer@gameprogrammer.com Subject: Re: (GNU ?) help!! desperate measures!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Actually, AFAIK, g++ ISN'T a compiler, it is only a script to call the gcc compiler. I'm not sure about this, so if anybody has any other ideas. Go ahead. I sent a message regarding this earlier, but it doesn't look like it got delivered, so sorry if I'm saying this again. - Lionel In response to the following message from Ben, dated Wed, Jul 05, 2000 05:44:31p -0400: > g++ is part of the GNU GCC (GCC = GNU Compiler Collection). g++ is the C++ > compiler. If you run "gcc" though it's smart enough to know if you code is > C, C++, or assembly so all you ever have to run is "gcc". I'd go into more > detail but I'm sure www.gnu.org explains it much better than I ever could. > Good luck :) > > Ben > > -----Original Message----- > From: gameprogrammer-owner@gameprogrammer.com > [mailto:gameprogrammer-owner@gameprogrammer.com]On Behalf Of xeloc > Sent: Wednesday, July 05, 2000 3:48 PM > To: gameprogrammer@gameprogrammer.com > Subject: RE: (GNU ?) help!! desperate > measures!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! > > > Hello, > > thank you very much for your answer. But I have only one last question? > GNU g+ is also a compiler? > > By, Xeloc! > > -----Original Message----- > From: gameprogrammer-owner@gameprogrammer.com > [mailto:gameprogrammer-owner@gameprogrammer.com]On Behalf Of Lionel > Pinkhard > Sent: Saturday, July 05, 1980 8:32 AM > To: gameprogrammer@gameprogrammer.com > Subject: Re: (GNU ?) help!! desperate > measures!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! > > > Hi, > > Sorry, I was reffering to GNU's C Compiler, not the GNU organisation. They > have a compiler called GNU C Compiler, or GCC. Well, that's what I think > it's called, I use it all the time, anyway. > > Ciao, > > Lionel > > In response to the following message from xeloc, dated Wed, Jul 05, 2000 > 01:36:15p +0200: > > Hello, > > > > sorry for this disturbance and additional I have a very stupid question: > > > > Is GNU a compiler? > > > > I want to apologise this question. > > > > With kind regards, Xeloc! > > > > -----Original Message----- > > From: gameprogrammer-owner@gameprogrammer.com > > [mailto:gameprogrammer-owner@gameprogrammer.com]On Behalf Of Lionel > > Pinkhard > > Sent: Saturday, July 05, 1980 12:30 AM > > To: gameprogrammer@gameprogrammer.com > > Subject: Re: help!! desperate measures!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! > > > > > > Hi, > > > > You can check out http://www.gnu.org. They are part of the Free Software > > Foundation, and you can download everything for free. You should get > > yourself a copy of the GNU C compiler, GNU Make and GNU Assembler. If you > > are planning to develop for Windows, you should get yourself Cygwin and > > MingW32 as well (not sure whether gnu.org has it, but search for it). If > > you're planning on working with Unix, you'll only need GNU C, but it > should > > come with Unix pre-installed. > > > > Hope this helps. Otherwise, since you're going in it for personal use, I > > wouldn't recommend you fork out hundreds or even thousands for > professional > > software such as Microsoft Visual C++ or Borland C++. But if you want to, > go > > ahead. Also, if you want to develop for Dos, maybe you should get Turbo > C++, > > you can download it for free from http://www.borland.com. It's old > software, > > but I still like it. You can also buy Microsoft Macro Assembler or Borland > > Turbo Assembler if you feel like spending money, or just download GAS or > > NASM from the internet, just search you should find. Also, check out > > http://www.gamedev.net, http://www.gameprogrammer.com, > > http://www.gametutorials.com, http://nehe.gamedev.net and > > http://www.opengl.org. And search for it on search engines. Then start > > learning, then write your game. :-) > > > > Ciao, > > > > Lionel > > > > In response to the following message from anne beckett, dated Tue, Jul 04, > > 2000 03:12:23p +1000: > > > hello im just a beginner and im just looking for some software to help > me > > make my own game for personal use only and i need some advice because ive > > never done anything like this before so i'll need some really big tips and > > hints. > > > thankyou! > > ================================================================= > > The GameProgrammer.Com mailing list is for the open discussion > > of any topic related to the art, science, and business of > > programming games. This list is especially tolerant of beginners. > > We were all beginners once > > > > To SUBSCRIBE or UNSUBSCRIBE please visit: > > http://gameprogrammer.com/mailinglist.html > > > > ================================================================= > > The GameProgrammer.Com mailing list is for the open discussion > > of any topic related to the art, science, and business of > > programming games. This list is especially tolerant of beginners. > > We were all beginners once > > > > To SUBSCRIBE or UNSUBSCRIBE please visit: > > http://gameprogrammer.com/mailinglist.html > ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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