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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: Starting to program, Games?
On Sun, 11 Jun 2000 23:04:09 -0500 Toby <Wiederbelebung@gmx.de> wrote: > Hi Can anybody tell me where I can Find "extremely well > documented" Source Code? The Linux kernel is not a bad example (tho you need to stay away from bits like the SCSI stack), OSE is also not bad. ACE (adpative Communication Environment) and SGI's STL (skip HP's) are decent examples for the C++ side, but are heavy going. Lighter weight C++ examples might enclude things like chunks of LEDA (varies fairly widely, but there are some very good bits) and cunks of the NIH libraries (tho I haven't looked at them for several years now).. -- J C Lawrence Home: claw@kanga.nu ----------(*) Other: coder@kanga.nu --=| A man is as sane as he is dangerous to his environment |=-- ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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