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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: R: How did you make tetris...please help
Or, you could try OpenGL, which does actually have easy support for
bitmaps and stuff. Just a thought, maybe you don't want to since I think
that book deals with only DirectX...
>From: "Leonardo Daga (Infinito)" <leonardodaga@infinito.it>
>Reply-To: gameprogrammer@gameprogrammer.com
>To: GameProgrammer <gameprogrammer@gameprogrammer.com>
>Subject: R: How did you make tetris...please help
>Date: Sat, 10 Jun 2000 12:33:42 +0200
>
>Download DirectX 7 SDK from Microsoft, it can be used also with Visual
>Basic, now. You can realize with few efforts a 2D graphics game. There also
>many examples available in the SDK, very similar to what you want to
>realize.
>Beware only to the dimension of the SDK to download: it's about 120Mb. You
>can also obtain SDK also from programmer's specialized magazines, or from
>any FTP site near your provider.
>
>Leonardo Daga <LeD>
>
>
>
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