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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] OpenGL or DirectX
Hi, I am working on a project, which should be run on windows2000. For this project we need to show several 2D animations in different windows simultaneously. The speed of the animations are very important for us. Because I have no experience with DirectX. I would like to know: 1. How is the benefit of DirectX compared with OpenGL? 2. If OpenGL is better, which video card I need for it? 2. Now I use QT for our UI-development. Is DirectX comfortable with QT? Thanks for any answer ! Yun ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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