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New here: My game project(s)



> > How many people here have actually completed a game?  I've just written
my
> > first direct-x game (Extremely extremely simple) and thought that
seeing as
> > we haven't had a QOTW for a while, this could be a good subject.
<snip>
> > Anyone else's experiences would be good to read, so please do share!

Hello (I'm new to this list). I get the impression that most people have
loads of games that are half-finished, myself being no exception. My
current project is a 2D game as well, only it uses an interesting lighting
technique that will allow me to make shadows and highlights from explosions
and other light sources on ship sprites. It uses an array of numbers
arranged in an circular manner in combination with one in a radial pattern.
By combining the circular values with the proximity of the source and the
radial values with the angle at which the light is incident upon the object
for each light source, then multiplying this value by the colour value of
the sprite's pixel, the illusion of lighting is created. With this basic
idea, I made a simple program to test it. I found that there are many
different ways of inplementing the algorythms. This was my first
undertaking in the C lanuage to which I've recently switched over, and I
compiled it with DJGPP. Now I've had to learn Windows programming in order
to do the boring (IMHO) part of making an editor for ships, governments,
planets, systems, etc. in Windows with the LCC compiler. I'm also trying to
learn DirectX (Without C++, it seems more difficult) which I hope to use
for the final game (But I keep getting sidetracked translating all my old
Qbasic 3D engines into DirectX, hehehe). Some of the stuff I've done can be
found on my page, including the 'demo' ship game (It's very demo-ish, in
fact even even using 'atan' and 'getch') including the source code under
the "programs" link at:
http://members.xoom.com/dreadedneil

-- Neil Edelman
-- ICQ UIN: 705130
-- email: mailto:dreaded.neil@phreaker.net?subject=sig
-- home: http://members.xoom.com/dreadedneil
-- about: http://members.xoom.com/dreadedneil/author
-- "My AAM overrides your ATC clearance"
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